The world map itself becomes one giant puzzle.
These are not decorative backdrops. Every board is carefully crafted from the shape of a real place — the sprawl of a city, the outline of a country — filled with arrows you have to clear in the right order.








It's not the direction that matters — it's the perfect order.
An arrow is not a tile. It is a long line of cells that bends, and it can only leave the board straight ahead of its head. That single rule is the whole puzzle.
- Tap an arrow and it flies the way it points, off the map. One tap can take half the board with it.
- Blocked arrows bump. If another line stands in the path, yours slams into it and springs back — and a heart is gone.
- Three hearts, no clock. Nothing is timed. The only pressure is working out which arrow is free right now, and which one has to wait.

The four controls
Under every board sits the same row. Fit returns the whole shape after you have pinched into a corner of one of the big countries. Hint marks an arrow that can leave this instant. Bolt clears one outright, for when the order has knotted. Restart deals the board again.
Hints and bolts are counted on the buttons — you start with three and one, earn more as you travel, and can top up if you would rather not wait.
Follow the atlas, or open it anywhere.
Same puzzle, two different reasons to come back.
Stamp Tour
Follow the world map from country to country, with their cities along the way. Clear a puzzle to earn its stamp and open a new city; finish a country and its visa stamp lands in your collection, while behind you the map fills in one place at a time.
- Follow the map and open city after city.
- Clear a country's cities, then the country itself.
- Collect the stamp. Watch the map colour in.

Random Trip
No route, no frontier to hold. It drops you on a board you have not played yet, anywhere in the world, and gives you another when you are done. For the short break where you do not want to think about where you left off.
- Tap Random Trip and take whatever comes up.
- Places you have already had are skipped.
- Your Stamp Tour progress is untouched.

What you carry home.
The world's countries
Every country on the map, with their cities along the way — a whole atlas to work through.
Visa stamps
Every country you finish stamps your book. The collection is the record of where you have been.
Plays offline
Every puzzle works without a connection — airplane mode, tunnels, the lift included.
Seven languages
English, Korean, Japanese, German, Spanish, French and Portuguese — place names included.
No clock
Three hearts and as long as you like. Nothing counts down while you are reading the board.
Real outlines
Havana, Nairobi, Hanoi, Cusco, Casablanca, Samarkand — drawn from the actual shapes.
Frequently asked questions
How long is one puzzle?
A city fits in a short break; the big countries take longer. There is no timer, so a board waits exactly as long as you do.
Do I need an account?
No. There is no sign-up and no login. Your progress is stored on your device.
Does it work without internet?
Yes. Every puzzle, every map and every visa stamp ships inside the app, so nothing waits on your connection.
Are the boards really the real places?
Yes. Each board is rasterised from the actual geographic outline of that city or country, so the shape you are clearing is the shape on the map. A large country still arrives as one board — just a bigger, coarser grid, with that many more of its cities to work through on the way there.
What happens when I run out of hearts?
The board pauses and you can refill and carry on, or restart it. Nothing you have unlocked is lost, and the country you were working through stays where it was.
Is it free?
Yes, free to play. Hint and bolt packs are optional if you would rather not wait for more.
Which devices does it run on?
iPhone, iPad and Android phones and tablets.
Atlas Arrows